[SPT-7F Sprinter] Mass: 30 tons Chassis: Endo Steel Power Plant: Vlar 300 XL Cruising Speed: 108 kph Maximum Speed: 162 kph Jump Jets: None Jump Capacity: None Armor: Titan Aerofoil Deluxe Weave with Ferro-Fibrous Armament: 2 Warlord Amputator Medium Lasers 2 Titan Scatter Machine Guns Manufacturer: Elisist Industries, Inc. Primary Factory: Terra Communications System: Elisist/Warlord C3 Network Targeting and Tracking System: Elisist/Warlord Killer Crosshairs System OVERVIEW The SPT-7F Sprinter is another 'Mech designed to work in tandem with Elisist's C3 Network, under the Recon Lance. Despite being easily out-gunned, the Sprinter is next to impossible to out-run. The 'Mech's phenomenal speed is a result of it originally being only a concept 'Mech. When it was discovered that the C3 network could use another 'Mech, this design went into reworking as a combat machine and still came out with its speed intact. However, the speed was the cause for a great deal of problems. Titan's lightest armor, Strike-X, had to have new air vents installed to keep the armor from slowing the Sprinter down. The leg actuators had to be reworked, as well. Without endo steel, the 'Mechs internal structure weighed it down too much. In addition, the phenomenal speed required a complete reworking of the targeting system, as the 'Mech would frequently miss targets directly in front of it from simply walking. In the end, the model was functional, and has gone into service. CAPABILITIES The most obvious - and most crucial - part of the Sprinter is the 'Mech's speed. Almost unparalleled by any other 'Mech (including the lightning-quick Pirhana), the 'Mech actually leaves trails on most targeting systems when running. As a scout, it can cover tracts of land and report on the forces within without problems, then shoot off in a different direction before the enemy can even realize that the 'Mech was there. As a carrier of C3, this allows long-range units to concentrate their firepower from longer distances, as well as keeping enemy 'Mechs busy trying to hit the blur of a 'Mech. Decent armor is included for a light 'Mech, on the off chance that the Sprinter's speed isn't enough to keep it out of trouble. Almost seemingly as an afterthought, the 'Mech was given two medium lasers and two machine guns to give it a little punch. This is best used firing at the rear of a target - a position that the 'Mech can usually dash to with relative ease. DEPLOYMENT The lightning-fast Sprinter has seen deployment in both House Kurita and House Davion, as the C3 units being put out by Elisist have attracted some attention in those reigons. In any C3 network, the Sprinter's use as a spotter proves to be an excellent tool, despite its drawbacks. Type: Sprinter Technology Base: Inner Sphere Tonnage: 30 EQUIPMENT MASS Internal Structure: Endo Steel 1.5 Engine: 300 XL 9.5 Walking MP: 10 Running MP: 15 Jumping MP: 0 Heat Sinks: 10 (20) 0.0 Gyro: 3.0 Cockpit: 3.0 Armor Factor: 105 6.0 Head: 3 9 Center Torso: 10 17 Center Torso (R): 3 R/L Torso: 7 11 R/L Torso (R): 3 R/L Arm: 5 10 R/L Leg: 7 14 WEAPONS/AMMO AREA CRIT TONS Medium Laser LT 1 1 Medium Laser RT 1 1 Machine Gun (2) LA 2 1 Machine Gun (2) RA 2 1 C3 Slave Unit CT 1 1 Machine Gun Ammo (200) LT 1 1 Machine Gun Ammo (200) RT 1 1